Latest Articles

Some of my recent thoughts on design, development, and the tech industry.
The Science of Performance in Web Gaming

The Science of Performance in Web Gaming

Exploring how technical optimization and Nitro's server engine can drastically improve player retention and the "feel" of browser games.
From my first idea to Learning games : The process of making my first game

From my first idea to Learning games : The process of making my first game

A detailed explanation of my game creation method, from initial research to final delivery, with practical tips for ideas at every stage.
From My First Idea to Learning Games: The Process of Making My First Game

From My First Idea to Learning Games: The Process of Making My First Game

A practical guide to my game development workflow, from technical architecture to implementation using Nuxt 3.
The Case for Immersive Slow-Play in Web Gaming

The Case for Immersive Slow-Play in Web Gaming

Why designing game experiences that encourage players to explore and engage deeply can lead to higher retention and more memorable sessions.
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